AI Insights · Timothy · January 2024
Performance of Top 5 3D Anime Games in Costa Rica during Q4 2023
In Q4 2023, the top 5 3D Anime Games in Costa Rica showed varied performance in downloads, revenue, and active users on a unified platform, with notable trends observed across each application.
In the fourth quarter of 2023, the top 5 3D Anime Games in Costa Rica demonstrated diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the trends for these popular games.
Genshin Impact experienced fluctuating revenue, peaking at around $8.9K in the week of November 6 and reaching a low of approximately $1.9K in mid-December. Download trends for the game showed a slight increase towards the end of December, with a notable rise to about 1.1K in the last week. Weekly active users saw a peak in late September at nearly 19K, followed by some fluctuations, ending the quarter with around 16.8K users.
Honkai: Star Rail saw its highest revenue in early October at about $6.7K, with a significant drop to roughly $682 in mid-December before rising to $3.8K by the end of the month. Downloads were relatively stable, with a peak of approximately 1.2K in late November. Active users began at 7.3K in late September, increasing steadily to about 9.8K in early December, before a slight dip to 8.7K by the end of December.
Black Clover M showed promising revenue growth, starting at $2.3K in late November and climbing to $4.3K by the end of December. Downloads saw an initial surge with approximately 15.5K in the last week of November, followed by a significant drop to around 1.3K in mid-December. Active user numbers started strong at nearly 11.8K but declined to about 5.5K by the end of the quarter.
Saint Seiya Awakening had relatively lower revenue, with a peak at about $1.4K in early December and a low of $283 in late October. Downloads were minimal, peaking at 26 in late October. Active users hovered around 350 throughout the quarter, showing little fluctuation.
Summoners War maintained modest revenue, with a notable increase to around $1.1K in late November and early December. Downloads remained low, with a minor peak at 23 in late October. Weekly active users showed a slight decline from about 1.7K in late September to 1.5K by the end of December.
For more detailed insights and analysis on the performance of these games, visit Sensor Tower.